Primeras imágenes de «Golden Axe» para Atari 8-bits | Video
.sl2-wrap{width:100%;max-width:100%;user-select:none;margin:0 auto}.sl2-frame{position:relative;overflow:hidden;border-radius:4px 4px 0 0;background:#000;aspect-ratio:680/460;border:2px solid var(--soft-line);border-bottom:none;cursor:grab}.sl2-frame.dragging{cursor:grabbing}.sl2-track{display:flex;height:100%;transition:transform .42s cubic-bezier(.4,0,.2,1)}.sl2-slide{flex:0 0 100%;width:100%;height:100%;overflow:hidden}.sl2-slide img{width:100%;height:100%;object-fit:cover;display:block;pointer-events:none}.sl2-bar{display:flex;align-items:center;background-color:var(--soft-line);border:2px solid var(--soft-line);border-top:1px solid rgba(0,0,0,.08);padding:8px 10px;gap:8px;border-radius:0 0 4px 4px}.sl2-caption{font-family:monospace;font-size:clamp(11px,2.5vw,15px);color:inherit;flex:1;white-space:normal;line-height:1.3;min-width:0}.sl2-dots{display:flex;gap:6px;align-items:center;flex-shrink:0}.sl2-dot{width:8px;height:8px;border-radius:50%;background:var(--text-color);border:none;outline:none;cursor:pointer;padding:0;flex-shrink:0;transition:background .2s,transform .2s}.sl2-dot.active{background:var(--link-color);transform:scale(1.4)}.sl2-dot:hover:not(.active){background:var(--line-dark)}@media(max-width:480px){.sl2-wrap{max-width:100%}.sl2-dot{width:7px;height:7px}.sl2-bar{padding:7px 8px;gap:6px}}
//{const d=document.createElement('button');d.className='sl2-dot'+(i===0?' active':'');d.setAttribute('aria-label','Slide '+(i+1));d.addEventListener('click',()=>goTo(i));dotsEl.appendChild(d)});function goTo(idx,instant){if(animating&&!instant)return;cur=((idx%total)+total)%total;track.style.transition=instant?'none':'transform .42s cubic-bezier(.4,0,.2,1)';track.style.transform='translateX(-'+(cur*100)+'%)';cap.textContent='['+(cur+1)+'/'+total+']...
//{const d=document.createElement('button');d.className='sl2-dot'+(i===0?' active':'');d.setAttribute('aria-label','Slide '+(i+1));d.addEventListener('click',()=>goTo(i));dotsEl.appendChild(d)});function goTo(idx,instant){if(animating&&!instant)return;cur=((idx%total)+total)%total;track.style.transition=instant?'none':'transform .42s cubic-bezier(.4,0,.2,1)';track.style.transform='translateX(-'+(cur*100)+'%)';cap.textContent='['+(cur+1)+'/'+total+']...